Path Planning using Neural A* Search

Hybrid-FL for Wireless Networks: Cooperative Learning Mechanism Using Non-IID Data

Crowd Density Forecasting by Modeling Patch-based Dynamics

Decentralized Learning of Generative Adversarial Networks from Multi-Client Non-iid Data

Future Person Localization in First-Person Videos

Exploring the Role of Tunnel Vision Simulation in the Design Cycle of Accessible Interfaces

Dynamic Object Scanning: Object-Based Elastic Timeline for Quickly Browsing First-Person Videos

Browsing Group First-Person Videos with 3D Visualization

Temporal Localization and Spatial Segmentation of Joint Attention in Multiple First-Person Videos

Rapid Prototyping of Accessible Interfaces With Gaze-Contingent Tunnel Vision Simulation

Privacy-Preserving Visual Learning Using Doubly Permuted Homomorphic Encryption

Visual Motif Discovery via First-Person Vision

Discovering Objects of Joint Attention via First-Person Sensing

Ego-surfing first person videos

Predicting where we look from spatiotemporal gaps

Learning Spatiotemporal Gaps between Where We Look and What We Focus on

Learning aspects of interest from Gaze

Single Image Segmentation with Estimated Depth

Multi-mode saliency dynamics model for analyzing gaze and attention

Mental Focus Analysis Using the Spatio-temporal Correlation between Visual Saliency and Eye Movements

Gaze Probing: Event-Based Estimation of Objects Being Focused On